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        <title>Disco-Elysium on Know the Tech</title>
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        <title>ZA/UM Announces Layoffs Two Months After the Launch of Zero Parades</title>
        <link>https://knowthe.tech/p/za/um-announces-layoffs-two-months-after-the-launch-of-zero-parades/</link>
        <pubDate>Mon, 20 Jul 2026 00:00:00 +0000</pubDate>
        
        <guid>https://knowthe.tech/p/za/um-announces-layoffs-two-months-after-the-launch-of-zero-parades/</guid>
        <description>&lt;img src="https://knowthe.tech/imgs/za-um-layoffs.jpg" alt="Featured image of post ZA/UM Announces Layoffs Two Months After the Launch of Zero Parades" /&gt;&lt;p&gt;ZA/UM Studio, the acclaimed developer behind the groundbreaking RPG &lt;em&gt;Disco Elysium&lt;/em&gt; and its recently released follow-up &lt;em&gt;Zero Parades: For Dead Spies&lt;/em&gt;, has announced layoffs affecting up to 32 employees across all departments. The news comes just two months after the studio&amp;rsquo;s latest title hit the market.&lt;/p&gt;
&lt;figure&gt;&lt;img src=&#34;./imgs/za-um-layoffs.jpg&#34;
    alt=&#34;Modern creative workspace with laptop and desk setup&#34;&gt;&lt;figcaption&gt;
      &lt;p&gt;ZA/UM Studio has laid off up to 32 employees just two months after releasing Zero Parades: For Dead Spies. (Image: markusspiske / Pixabay)&lt;/p&gt;
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&lt;h2 id=&#34;the-layoffs-and-their-cause&#34;&gt;The Layoffs and Their Cause
&lt;/h2&gt;&lt;p&gt;In a statement posted to social media, ZA/UM confirmed it had &amp;ldquo;served redundancy or at-risk notices impacting up to 32 of our colleagues across all departments at ZA/UM Studio.&amp;rdquo; The studio attributed the cuts to the &lt;strong&gt;weak commercial performance&lt;/strong&gt; of &lt;em&gt;Zero Parades: For Dead Spies&lt;/em&gt;, which &amp;ldquo;has not enabled us to sustain a studio of our current size.&amp;rdquo;&lt;/p&gt;
&lt;p&gt;According to &lt;a class=&#34;link&#34; href=&#34;https://steamdb.info/app/2863680/charts/#max&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;
    &gt;SteamDB data&lt;/a&gt;, the espionage RPG hit an all-time peak of just 3,177 concurrent players around its May launch, and player counts have steadily declined since. For a studio coming off the cultural phenomenon of &lt;em&gt;Disco Elysium&lt;/em&gt; — which won multiple Game of the Year awards and sold millions of copies — the numbers represent a significant commercial disappointment.&lt;/p&gt;
&lt;h2 id=&#34;a-troubled-studio-history&#34;&gt;A Troubled Studio History
&lt;/h2&gt;&lt;p&gt;For those following ZA/UM&amp;rsquo;s trajectory, the layoffs may not come as a complete shock. The studio has faced a &lt;strong&gt;series of high-profile conflicts&lt;/strong&gt; since &lt;em&gt;Disco Elysium&lt;/em&gt;&amp;rsquo;s landmark success in 2019. These include the acrimonious departure of the game&amp;rsquo;s core creative team, a lawsuit involving intellectual property theft allegations, and reports of a hostile work environment for women.&lt;/p&gt;
&lt;p&gt;Several former key developers subsequently established their own studio, &lt;a class=&#34;link&#34; href=&#34;https://www.engadget.com/gaming/former-disco-elysium-devs-are-making-the-games-spiritual-successor-at-a-new-studio-144205377.html&#34;  target=&#34;_blank&#34; rel=&#34;noopener&#34;
    &gt;Longdue&lt;/a&gt;, which is now working on a &amp;ldquo;narrative-first&amp;rdquo; spiritual successor. The brain drain from ZA/UM has been substantial, and the layoffs represent another blow to the studio&amp;rsquo;s diminished workforce.&lt;/p&gt;
&lt;h2 id=&#34;broader-industry-context&#34;&gt;Broader Industry Context
&lt;/h2&gt;&lt;p&gt;The video game industry continues to experience a severe downturn. ZA/UM joins a growing list of studios affected by layoffs in 2026, following major cuts at &lt;a class=&#34;link&#34; href=&#34;https://knowthe.tech/post/xbox-3200-layoffs-article/&#34; &gt;Xbox&lt;/a&gt;, id Software, and countless other developers across the sector. The trend reflects an ongoing market correction after years of pandemic-era expansion, combined with rising development costs and increasingly risk-averse publishing strategies.&lt;/p&gt;
&lt;p&gt;ZA/UM noted that it remains &amp;ldquo;continued to consult and work with representatives of the ZA/UM Workers&amp;rsquo; Alliance&amp;rdquo; as it navigates the restructuring. What remains unclear is whether the studio can recover its footing after the departure of so much creative talent — or whether &lt;em&gt;Zero Parades&lt;/em&gt; will be remembered as the final chapter in one of gaming&amp;rsquo;s most remarkable stories.&lt;/p&gt;
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